![]() ![]() If they are cutting the costs, then there is no way they will hire an external company (startup that you are suggesting to create) if they aren't willing to fund internally. I can't be certain, but I think that Spellforce IP belongs to THQ Nordic. It's more complicated to found a startup than one might think. Hope it works out one way or another and thanks for a fun game. Originally posted by timlagor:Sounds like you're caught in corporate hell and should all quit to form a startup and make a not-sequel. You are correct about modern business cycle, but I feel like game industry is heading a wrong direction. Except, this phenomenon seems to be quite common. I want to tell them : "So what? It's complete and provides enough enjoyment for its price". What happened? It feels like just recently it was ok to stop updating a game if it was complete.īut now, I see negative review to Conquest of Eo complaining that game is not being updated. Yes it has enough content to warrant its price, but "complete game" is a nebulous concept.Īt first I wanted to say that you are completely wrong, but after doing a quick search on the Internet. ![]() The modern business cycle does not end, it is a cycle as long as it remains profitable. Sadly the sales probably were not good enough to get DLC, but the game is finished and it is good, highly recommended especially on sale. It has enough content for the price (also it is often on sale). ![]() Originally posted by FredDie:The game got few nice updates (improving the auto combat was much needed), but overall it is pretty finished and balanced imo. ![]()
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